Log in

19 December 2010 @ 10:42 am
WHO: That 'tag yourselves in' thing? Yeah. Let's do that again.
WHEN: Late evening of December 19th through 6PM December 22nd
WARNINGS: Time will tell, so for now, let's just cover our basics until more specific ones can be made: cursing, violence, drama, couples, etc.
SUMMARY: Everyone who attended the holiday dinner thrown by Remus and Miles is now trapped together in an icy hell for three and a half days. As the days progress, conditions worsen, growing incredibly severe. What, exactly, will several dozen people of all shapes, sizes, powers, and alignments do when forced to face their combined and potentially horrific impending doom...?
FORMAT: IF IT FEELS GOOD, DO IT! Long prose, action brackets, rapidfire dialogue, present tense, past tense--whatever floats your narrative boat!


As characters progress through the days ICly, any number of things can and will be going wrong. This is an experiment in balancing free-form play with guideline challenges, so it's set up a little differently. In order to allow players as much time as possible to play, we have decided to provide a way for all four days to be accessible at once rather than attempting/spamming with a new log every day. Play and tag around however you like--if you want to take each day as it comes, that is perfectly welcome; if you would like to move back and forth between them, that is also 100% valid as an option. Don't worry too much about perfect continuity timing, either--this is for fun, not science, so do as much as you want to!

Please also remember that you are not restricted to only tagging into something on the IC day; players may start, finish, or generally carry on as far beyond the 22nd as they want! If we still have people actively threading and playing around doing new things on January 13th, this log is not over and you are not late. Let's see if we can make LJ's comment limit weep for mercy!

Visual aides are provided for each floor on each day, with important reminders on the side, so that a quick memory jog is just around the corner if you need to check back on a detail; please comment to these floor-markers when making new threads so that people can find the action by day and floor. The hotel is laid out exactly as shown, including room arrangements, floor designs, frozen-through bathrooms, how far the snow explosions initially extend inward, and all that, so you won't have to worry about whether your made-up detail meshes with someone else's.

When starting a new thread, do so under the appropriate day/floor subsections, and please try to mark your initial subject title informatively to some degree so that people will know what they're looking for--whether it's open or closed, or what general time of day it is, or who's in it, or what it's about, or any combination of the sort. It'll really be helpful to everyone OOCly, since characters will more than likely be doing an awful lot during their stay... after all, where else are they going to go~?

Remember, this was primarily created an exercise in CR rut-breaking, characters learning how to work as a community (or, depending on how dangerous they are, how to better work against it), and lasting personal developments... so have fun and let's shake out those tired old RPing limbs! :D


The order of NPC cold-virus carriers is as follows, skipping places if necessary due to deaths before the appropriate turn.
The three tourists, the two housekeepers, the grandson, his grandmother, the bellhop, the husband and wife, the front desk clerk, and Edgeworth himself.
If someone kills the tourists along the way, it is to be assumed that the two housekeepers become the next reason people are falling sick (and it's possible that their killer gets it him/herself). In that scenario, if someone did not interact with the tourists, but did shake hands with the housekeeper, it means they suddenly become at risk of getting sick even if they weren't before. Should it happen to get down to Edgeworth-as-main-disease-spreader, please take note of the following: because of the effects his powers have on him, he has not been/will not be presenting symptoms, and it's very likely that a great many people will have been around him at least once...

Nobody will/can actually be bitten by Lupin on the night of the 21st, as Ty has not cleared the making of new werewolves, although close calls, other injuries, panics, mob reaction/mob defense, and whatnot are welcome!


There really will be no running water as of 4PM December 20th. That's probably going to translate to an awful lot of horrible-smelling people by the end of the plot. Combined with the need to keep close to conserve heat... well, I can only suggest that your characters pick up a clothespin or some cotton balls from the ground floor's housekeeping supply room before it gets too cold to go down there.

Miles and Remus are obviously not getting their security deposit back when this is over, and the owner will be cashing in his insurance policy with a sigh before deciding to just open a small coffee shop named Beenz next time.


I have ____ power! I can totally do _____ to the blizzard/force field! Hooray!
Nope--sorry! For the duration of the plot, when it comes to trying to break free, you can consider your powers pretty hardcore nerfed by the multi-layered and ultra-complicated nature of Remus' wild magic and the sheer force feeding into it from the storm. Attempting to meddle with either the trap or the blizzard will fail... and more than likely, backfire in fascinating (but not always safe) ways. Feel free to make up your own effects and/or explanation for why they don't function. And, yes... this includes all-powerful god-types, too. The only way anyone gets out is through death or, more likely, the end of the plot. :)

Also, while areas of the hotel can be made warmer or colder as PC actions are taken, the slide toward most of the space within suffering below-freezing temperatures and cold damage is pretty much inexorable. The same magical containment field keeping the huge walls and ceiling of snow and ice in place is also expanding to mingle with Edgeworth's power as they essentially begins leaking into the hotel itself, meaning that once something is frozen/snowed over, that's it--once the shower is turned into a block of ice, it's blocked in until 6PM on the 22nd. Power backfires apply to these situations the same way they would the barrier outside the hotel.

Obviously, if your power is superstrength and you'd like to throw a king-sized bed at someone or teleport up a floor or Ruffle the towel rack, that's cool, as that's not escaping the hotel.

It's not so bad. My character will just chill out and talk on the comms until they can get out.
Theoretically a good idea, but other than the 'chill out' bit--and there will be plenty of that, believe you me--it's not gonna work. HP magic causes problems with Muggle tech, and with something as powerful as that? Well. From the moment the field and blizzard strike, comm functions will be mangled. Their ability to send or receive messages will be very twitchy on the first two days, with the feeds coming in and going out pretty damn garbled or static-y. On the 21st, the few messages that come in/get out will probably become nigh-unreadable. On the 22nd, they will stop working completely until such time as the characters escape.

You... don't have enough beds. At all. Are you aware of that?
Yes. The floor plans were intentionally designed to make it so that even from the very start there are less than half as many bed spaces as will be needed. This number will shrink as time goes on and beds become ruined by PC/NPC actions or main plot events. I hope some of you like tubs, hallways, and couches.

Can I add plots in ways that aren't in the pre-existing design?
Sure! If a Weasley twin wants to turn a half-dozen people into giant canaries and set them loose on the remaining inhabitants of the hotel, go right on ahead! That's what you're all here to do, actually. Same for anyone who'd like to start a fight, hold a competition, roast an NPC, attempt to poison a person they don't like, etc. Not everyone will react to being trapped in an ice block with 60+ strangers for four days in the exact same way...

Oh holy hell someone just did something that's going to kill us all quick quick what do we do AAAAGH WHO LIT THE ENTIRE SECOND FLOOR ON FIRE WE'RE ALL GONNA BURN IN HERE!!!!
If something gets way, way too far out of hand, and can't be resolved by any other PCs, either Ty or Grimm can be contacted and asked to BS a plot-device end to it somehow. I don't foresee this actually being a possible problem in any way, but if it somehow is at some point or another, don't worry about it. We're all here to have fun. No panicking necessary. <3

Okay, but seriously. My character just got _____ injury/is sick/is dying.
Then you'd better hope there's somebody who can help them out in the hotel with them! Nobody and nothing comes in or goes out until 6PM on the 22nd. Mind you, we totally encourage all manner of dramatics, these included, but be prepared for any possible consequences to your actions :3

So it IS okay if I want to die, right?
Of course. Your character may die along the way in some fashion or other if you want them to; mind you, you'll have to clear it with the mods first. The NPCs can also all be offed along the way if you feel the need, with that being first-come first-served and with the acknowledgement that retcons or 'THE REAL TRUTH' scenarios may become necessary as a result. (You may want to hit up the OOC comm announcement HERE if you would like to kill one/some of them in order to give other players as much of a heads-up as possible.)

Someone's starting to sing Kumbaya. Or Row, Row, Row Your Boat. Or both. Badly.
Get ear plugs, punch their teeth in, or sing along with them. Your choice. I can't be held responsible for poor tastes in music.

You're a sick, sick person.
I know. :)

Day One
1 - 2 - 3 - 4 - 5
Day Two
1 - 2 - 3 - 4 - 5
Day Three
1 - 2 - 3 - 4 - 5
Day Four
1 - 2 - 3 - 4 - 5
Here (4th Floor)
if (defined or Lobby, 3AM ~ open! != "") { print "
Lobby, 3AM ~ open!" + "
"; } metamorphmangus on December 21st, 2010 06:47 pm (UTC)
[Tonks stands in front of the door, looking determined. Her wand is pointed directly at the door. She mutters a few words and a flash of light bursts from the tip of her wand. The light, however, bounces back off the door and hits her instead, knocking her back into a wall.]

Bloody hell!
Dr. Henry Phillip McCoy: grumpy-grump gettin' grumpsbluepurrymuffin on December 22nd, 2010 12:18 am (UTC)
Hank, curled up in the corner, starts at the sound, then scowls, rolls over, and goes back to sleep. He's covering his ears this time.

Edited at 2010-12-22 05:36 am (UTC)